---
title: "Spatial Experiences"
description: "Vision Pro experience for ABG's rebranding event: a tabletop 3D model of the Bagru mine, built in three weeks and shown to executives on launch day."
canonical_url: "https://krishshah.dev/kshah00/projects/visionpro"
md_url: "https://krishshah.dev/llm/projects/visionpro.md"
last_updated: "2026-05-28T19:45:15.565Z"
project_id: "visionpro"
---

# Spatial Experiences

- **Slug / id:** `visionpro`
- **Label:** Apple Vision Pro · XR
- **Mode:** engineer
- **Category:** production
- **Status:** shipped

## Summary

Vision Pro experience for ABG's rebranding event: a tabletop 3D model of the Bagru mine, built in three weeks and shown to executives on launch day.

## Detail

I worked on the Vision Pro experience for ABG's rebranding event around a simple constraint: most people using it would be first-timers. The interaction model had to feel obvious immediately, so I leaned toward tactile "poke" interactions over gaze-and-pinch and helped ship the experience in three weeks.

## Metrics

- **Platform:** visionOS
- **Timeline:** 3 weeks
- **Masterbrand Launch:** Hindalco

## Story

### The brief

ABG wanted something more memorable than another keynote deck for the masterbrand event.

### Design problem

Most of the audience had never touched a Vision Pro. The experience needed to feel obvious in seconds, not after an explanation.

### What I built

A guided tabletop 3D model of the Bagru mine. The sequence ends by shifting the focus from extraction to conservation through the Biopark reveal.

### Launch day

I demoed it to ABG executives on the day of the event. Three weeks from brief to launch.
